Ambienti digitali per l’educazione all’arte e al patrimonio

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https://library.oapen.org/bitstream/20.500.12657/25364/1/334-99Z_Book%20Manuscript-1578-1-10-20180706.pdf
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https://library.oapen.org/bitstream/20.500.12657/25364/1/334-99Z_Book%20Manuscript-1578-1-10-20180706.pdf
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https://library.oapen.org/bitstream/20.500.12657/25364/1/334-99Z_Book%20Manuscript-1578-1-10-20180706.pdf
Author(s)
Luigini, Alessandro
Panciroli, Chiara
Language
ItalianAbstract
The book collects the contributions of scholars from disciplines of education and digital representation to jointly investigate the lines of development of education to art and heritage. Pedagogical knowledge brought into digital environments, both Augmented Reality and Immersive Virtual Reality, enhances its effectiveness in the signification of an educational experience whose main objectives seem to be art in all its forms and cultural heritage in all its expressions.
Keywords
virtual reality; augmentend reality; education technology; digital museum; digital heritage; media education; thema EDItEUR::J Society and Social Sciences::JN EducationPublisher
FrancoAngeliPublisher website
http://www.francoangeli.itPublication date and place
Milan, 2018Series
Educazione al patrimonio culturale e formazione dei saperi - Open Access,Classification
Education

