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dc.contributor.authorBusch, Max
dc.date.accessioned2022-12-16T04:04:01Z
dc.date.available2022-12-16T04:04:01Z
dc.date.issued2022
dc.date.submitted2022-12-15T04:30:45Z
dc.identifierhttps://library.oapen.org/handle/20.500.12657/60227
dc.identifier.urihttps://directory.doabooks.org/handle/20.500.12854/95419
dc.description.abstractThe purchase of additional items in videogames, also called ‘Microtransactions’, has recently grown to become one of the dominating methods of monetization in the games industry. However, many versions of these monetization schemes face severe backlash because it appears that the ways to monetize games are increasingly influencing the contents of the medium and that those games are purposefully designed to bring vulnerable players to spend more money than they meant to. In this thesis, those points of criticism were taken into consideration and as a starting point to explore the legality of these kinds of monetization schemes from a legal standpoint. This was done with regards to the Unfair Competition Law, Youth Protection regulation and general civil law. Also, the chance-based variant of microtransactions, the so called ‘Lootboxes’, have been examined with regard to their legality under gambling regulations.
dc.languageGerman
dc.rightsopen access
dc.subject.classificationthema EDItEUR::L Lawen_US
dc.subject.othercompetition law
dc.subject.otheryouth protection regulation
dc.subject.othergeneral civil law
dc.subject.otherthema EDItEUR::L Law
dc.titleRechtliche Beurteilung von Mikrotransaktionen und Lootboxen
dc.typebook
dc.typebook
oapen.relation.isPublishedByaf9011e0-03b9-4a5c-9ae6-b9da4898d1b2
oapen.relation.isbn9783863955601
oapen.collectionAG Universitätsverlage


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open access
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