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dc.contributor.editorWaern, Annika
dc.contributor.editorLøvlie, Anders Sundnes
dc.date.accessioned2022-03-11T04:01:55Z
dc.date.available2022-03-11T04:01:55Z
dc.date.issued2022
dc.date.submitted2022-03-10T10:04:06Z
dc.identifierhttps://library.oapen.org/handle/20.500.12657/53260
dc.identifier.urihttps://directory.doabooks.org/handle/20.500.12854/79281
dc.description.abstract"So you’re the one getting this gift? Lucky you! Someone who knows you has visited the museum. They searched out things they thought you would care about, and they took photos and left messages for you.” This is the welcoming message for the Gift app, designed to create a very personal museum visit. Hybrid Museum Experiences use new technologies to augment, expand or alter the physical experience of visiting the museum. They are designed to be experienced in close relation to the physical space and exhibit. In this book we discuss three forms of hybridity in museum experiences: incorporating the digital and the physical, creating social, yet personal and intimate experiences, and exploring ways to balance visitor participation and museum curation. The book reports on a three-year cross-disciplinary research project in which artists, design researchers and museum professionals have collaborated to create technology-mediated experiences that merge with the museum environment.
dc.languageEnglish
dc.relation.ispartofseriesMediaMatters
dc.rightsopen access
dc.subject.classificationthema EDItEUR::G Reference, Information and Interdisciplinary subjects::GL Library and information sciences / Museology::GLZ Museology and heritage studiesen_US
dc.subject.classificationthema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studiesen_US
dc.subject.classificationthema EDItEUR::T Technology, Engineering, Agriculture, Industrial processes::TJ Electronics and communications engineering::TJK Communications engineering / telecommunicationsen_US
dc.subject.otherHybrid Design, Museums, User Experience, Human-Computer Interaction (HCI), Gifting
dc.titleHybrid Museum Experiences
dc.title.alternativeTheory and Design
dc.typebook
oapen.identifier.doi10.5117/9789463726443
oapen.relation.isPublishedByde2ecbe7-1037-4e96-8c3a-5a842d921e04
oapen.relation.isbn9789463726443
oapen.pages198
oapen.place.publicationAmsterdam


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open access
Except where otherwise noted, this item's license is described as open access