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dc.contributor.editorEl Saddik, Abdulmotaleb
dc.date.accessioned2021-04-20T15:18:30Z
dc.date.available2021-04-20T15:18:30Z
dc.date.issued2012
dc.identifierONIX_20210420_9789533078977_845
dc.identifier.urihttps://directory.doabooks.org/handle/20.500.12854/65488
dc.description.abstractThere has been significant progress in haptic technologies but the incorporation of haptics into virtual environments is still in its infancy. A wide range of the new society's human activities including communication, education, art, entertainment, commerce and science would forever change if we learned how to capture, manipulate and reproduce haptic sensory stimuli that are nearly indistinguishable from reality. For the field to move forward, many commercial and technological barriers need to be overcome. By rendering how objects feel through haptic technology, we communicate information that might reflect a desire to speak a physically- based language that has never been explored before. Due to constant improvement in haptics technology and increasing levels of research into and development of haptics-related algorithms, protocols and devices, there is a belief that haptics technology has a promising future.
dc.languageEnglish
dc.subject.classificationthema EDItEUR::U Computing and Information Technology::UY Computer science::UYM Computer modelling and simulationen_US
dc.subject.otherComputer modelling & simulation
dc.titleHaptics Rendering and Applications
dc.typebook
oapen.identifier.doi10.5772/1135
oapen.relation.isPublishedBy78a36484-2c0c-47cb-ad67-2b9f5cd4a8f6
oapen.relation.isbn9789533078977
oapen.relation.isbn9789535155768
oapen.imprintIntechOpen
oapen.pages248


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