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dc.contributor.authorMarianna D'Ovidio*
dc.date.accessioned2021-02-11T10:43:38Z
dc.date.available2021-02-11T10:43:38Z
dc.date.issued2016*
dc.date.submitted2016-04-21 12:43:59*
dc.identifier18968*
dc.identifier.urihttps://directory.doabooks.org/handle/20.500.12854/44219
dc.description.abstractEvery city wants to become creative, perhaps even the most creative ever. But what does it mean to be a creative city? What images take shape as a consequence? What sort of city do we envisage? Which one are we actually building? In a journey that starts with Blade Runner and passes through English punk, Milanese creative workers and Star Wars, the book explores the features and outcomes of the creative city, penetrating its dark side but also identifying its assets. In the future, cities must be guided by a vision of a creative city able to be inclusive yet competitive, to open new public spaces and to be socially innovative. This book presents some of the tools that allow us to look at the city as a place whose air makes people free.*
dc.languageEnglish*
dc.subjectHT51-1595*
dc.subject.classificationbic Book Industry Communication::J Society & social sciences::JF Society & culture: general::JFS Social groups::JFSC Social classesen_US
dc.subject.othercity*
dc.subject.othermodernity*
dc.subject.othercreative*
dc.titleThe creative city does not exist*
dc.typebook
oapen.relation.isPublishedBycb2a1db5-5754-4ab6-bb64-d635458e30c5*
oapen.relation.isbn9788867053995*
oapen.pages160*


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Except where otherwise noted, this item's license is described as https://creativecommons.org/licenses/by-nc-sa/4.0/