Show simple item record

dc.contributor.authorKee, Kevin
dc.contributor.authorCompeau, Timothy
dc.date.issued2019
dc.date.submitted2019-11-09 03:00:32
dc.date.submitted2020-04-01T09:35:24Z
dc.identifier1006141
dc.identifierOCN: 1051778444
dc.identifierhttp://library.oapen.org/handle/20.500.12657/23993
dc.identifier.urihttps://directory.doabooks.org/handle/20.500.12854/39054
dc.description.abstractRecent developments in computer technology are providing historians with new ways to see—and seek to hear, touch, or smell—traces of the past. Place-based augmented reality applications are an increasingly common feature at heritage sites and museums, allowing historians to create immersive, multifaceted learning experiences. Now that computer vision can be directed at the past, research involving thousands of images can recreate lost or destroyed objects or environments, and discern patterns in vast datasets that could not be perceived by the naked eye. Seeing the Past with Computers is a collection of twelve thought-pieces on the current and potential uses of augmented reality and computer vision in historical research, teaching, and presentation. The experts gathered here reflect upon their experiences working with new technologies, share their ideas for best practices, and assess the implications of—and imagine future possibilities for—new methods of historical study. Among the experimental topics they explore are the use of augmented reality that empowers students to challenge the presentation of historical material in their textbooks; the application of seeing computers to unlock unusual cultural knowledge, such as the secrets of vaudevillian stage magic; hacking facial recognition technology to reveal victims of racism in a century-old Australian archive; and rebuilding the soundscape of an Iron Age village with aural augmented reality. This volume is a valuable resource for scholars and students of history and the digital humanities more broadly. It will inspire them to apply innovative methods to open new paths for conducting and sharing their own research.
dc.languageEnglish
dc.relation.ispartofseriesDigital Humanities
dc.rightsopen access
dc.subject.classificationthema EDItEUR::U Computing and Information Technology::UB Information technology: general topicsen_US
dc.subject.classificationthema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applicationsen_US
dc.subject.otherMedia
dc.titleSeeing the Past with Computers: Experiments with Augmented Reality and Computer Vision for History
dc.typebook
oapen.identifier.doi10.3998/mpub.9964786
oapen.relation.isPublishedByb7359529-e5f7-4510-a59f-d7dafa1d4d17
oapen.relation.isbn9780472131112
oapen.pages254
oapen.place.publicationAnn Arbor


Files in this item

FilesSizeFormatView

There are no files associated with this item.

This item appears in the following Collection(s)

Show simple item record

open access
Except where otherwise noted, this item's license is described as open access