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dc.contributor.editorGrabbe, Lars Christian
dc.contributor.editorRupert-Kruse, Patrick
dc.contributor.editorSchmitz, Norbert M.
dc.date.accessioned2025-01-16T09:57:56Z
dc.date.available2025-01-16T09:57:56Z
dc.date.issued2024
dc.date.submitted2024-12-18T15:17:42Z
dc.identifierhttps://library.oapen.org/handle/20.500.12657/95977
dc.identifier.urihttps://directory.doabooks.org/handle/20.500.12854/149843
dc.description.abstractThe interplay of physical embodiment and digital images is getting enhanced by new media interfaces. The postmodern condition of media communication turns into a mode of hyper-aesthetics, and immersive image technologies – like cinematic images – enable a completely novel form of image aesthetics and user interaction with the cinematic image structures. »Cinematic Images« contributes to the wide range of the hyper-aesthetic image discourse to connect the concept of cinematic depiction, digital design and software imagery with the approaches in modern media theory, philosophy, perceptual theory, aesthetics, computer graphics and art theory as well as the complex range of image science. This volume monitors and discusses the relation of images and technological evolution in the context of cinematic images within the perspective of an autonomous image science.
dc.languageEnglish
dc.relation.ispartofseriesYearbook of Moving Image Studies
dc.rightsopen access
dc.subject.classificationthema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies::JBCT1 Media studies: internet, digital media and societyen_US
dc.subject.classificationthema EDItEUR::A The Arts::AT Performing arts::ATF Films, cinemaen_US
dc.subject.classificationthema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies::JBCT2 Media studies: TV and societyen_US
dc.subject.classificationthema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides::UDB Internet guides and online services::UDBS Social media / social networkingen_US
dc.subject.otherimage technologies, media technologies, film history, computer-generated aesthetics, film theory, post-cinematic era, digital image, video game technologies, TikTok duet, visual media, diversity, digital art, image science, digital turn, post-cinema, moving images, digital film production, Pixar films, CGI, film aesthetics
dc.subject.otherthema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies::JBCT1 Media studies: internet, digital media and society
dc.subject.otherthema EDItEUR::A The Arts::AT Performing arts::ATF Films, cinema
dc.subject.otherthema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies::JBCT2 Media studies: TV and society
dc.subject.otherthema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides::UDB Internet guides and online services::UDBS Social media / social networking
dc.titleCinematic Images
dc.title.alternativeThe Digital Condition of Moving Images
dc.typebook
oapen.identifier.doi10.14631/978-3-96317-967-9
oapen.relation.isPublishedBy2057a33c-abe5-474a-b271-9acaf528f719
oapen.relation.isbn9783963173981
oapen.pages151
oapen.place.publicationMarburg
dc.seriesnumber8


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