Turtle Geometry
The Computer as a Medium for Exploring Mathematics
Download Url(s)
https://doi.org/10.7551/mitpress/6933.001.0001Author(s)
Abelson, Harold
diSessa, Andrea
Language
EnglishAbstract
Turtle Geometry presents an innovative program of mathematical discovery that demonstrates how the effective use of personal computers can profoundly change the nature of a student's contact with mathematics. Using this book and a few simple computer programs, students can explore the properties of space by following an imaginary turtle across the screen. The concept of turtle geometry grew out of the Logo Group at MIT. Directed by Seymour Papert, author of Mindstorms, this group has done extensive work with preschool children, high school students and university undergraduates.
Keywords
Computer scienceISBN
9780262362740, 9780262010634Publisher
The MIT PressPublisher website
https://mitpress.mit.eduPublication date and place
Cambridge, 1986Imprint
The MIT PressSeries
Artificial Intelligence Series,Classification
Computer science