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dc.contributor.editorSik Lanyi, Cecilia
dc.date.accessioned2021-04-20T15:32:53Z
dc.date.available2021-04-20T15:32:53Z
dc.date.issued2012
dc.identifierONIX_20210420_9789535105794_1412
dc.identifier.urihttps://directory.doabooks.org/handle/20.500.12854/66054
dc.description.abstractVirtual Reality is clearly interdisciplinary research. It has, not only Information Technology importance but social, educational, economical importance too. It combines multiple disciplines for the development of virtual reality systems in which the user has the immersive feeling of being in the real world. Virtual reality has several applications in almost all fields of real life. The most typical fields for the application of virtual reality are health-care, engineering and game industry. This book may be a solid basis for the novice and advanced engineers who would like to develop user friendly Virtual Environments for education, rehabilitation and other applications of Virtual Reality. Our book provides a resource for wide variety of people including academicians, designers, developers, educators, engineers, practitioners, researchers, and graduate students.
dc.languageEnglish
dc.subject.classificationthema EDItEUR::U Computing and Information Technology::UY Computer science::UYQ Artificial intelligence::UYQV Computer visionen_US
dc.subject.otherVirtual reality
dc.titleVirtual Reality and Environments
dc.typebook
oapen.identifier.doi10.5772/2387
oapen.relation.isPublishedBy78a36484-2c0c-47cb-ad67-2b9f5cd4a8f6
oapen.relation.isbn9789535105794
oapen.relation.isbn9789535156437
oapen.imprintIntechOpen
oapen.pages218


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