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dc.contributor.authorTatsumi, Takayuki*
dc.date.accessioned2021-02-11T10:55:28Z
dc.date.available2021-02-11T10:55:28Z
dc.date.issued2019*
dc.date.submitted2019-12-09 11:49:15*
dc.identifier42483*
dc.identifier.urihttps://directory.doabooks.org/handle/20.500.12854/44475
dc.description.abstractMike Mosher’s “Some Aspects of Californian Cyberpunk” vividly reminds us of the influence of West Coast counterculture on cyberpunks, with special emphasis on 1960s theoretical gurus such as Timothy Leary and Marshall McLuhan, who explored the frontiers of inner space as well as the global village. Frenchy Lunning’s “Cyberpunk Redux: Dérives in the Rich Sight of Post-Anthropocentric Visuality” examines how the heritage of Ridley Scott’s techno-noir film*
dc.languageEnglish*
dc.subjectPN1993-1999*
dc.subjectNX1-820*
dc.subject.classificationbic Book Industry Communication::A The arts::AP Film, TV & radio::APF Films, cinemaen_US
dc.subject.othern/a*
dc.subject.othervirtual reality*
dc.subject.otherTobi Hirotaka*
dc.subject.othercollage*
dc.subject.othercyberpunk*
dc.subject.otherco-productions*
dc.subject.othervirtual worlds*
dc.subject.otherEuropean cinema*
dc.subject.otherreception history*
dc.subject.otherMetropia*
dc.subject.othertransnational cinema*
dc.subject.otherlayers*
dc.subject.othermanga*
dc.subject.othercinematism*
dc.subject.otherLo Tek*
dc.subject.otheraudience*
dc.subject.other2000s*
dc.subject.othertechno-Orientalism*
dc.subject.otheroutlaw technologist*
dc.subject.otherYLEM artists using science and technology*
dc.subject.otheranimation*
dc.subject.otherMasaki Gor?*
dc.subject.other“rich sight”*
dc.subject.otherGermany*
dc.subject.otherextraterritorial*
dc.subject.otherproscenium views*
dc.subject.othercare*
dc.subject.otherJapanese science fiction*
dc.subject.otherUnited States*
dc.subject.otherpost-utopia*
dc.subject.othercomics*
dc.subject.otherflattened screens*
dc.subject.otherWilliam Gibson*
dc.subject.otherscience fiction*
dc.subject.otheranimatism*
dc.subject.otherpost-apocalyptic narrative*
dc.subject.othergenre*
dc.subject.otherSCAN*
dc.subject.otherHyperCard*
dc.subject.otherbOING bOING*
dc.subject.othernostalgia*
dc.subject.otherglobal capitalism*
dc.subject.othervirtual idol*
dc.subject.otherMONDO 2000*
dc.subject.otherTimothy Leary*
dc.subject.otherWalter Benjamin*
dc.subject.othervisuality*
dc.subject.otherfractal space*
dc.subject.otherMarshall McLuhan*
dc.subject.otherRenaissance*
dc.subject.otherHyperart Thomasson*
dc.subject.otherPattern Recognition*
dc.subject.otherdystopia*
dc.subject.otherKowloon Walled City*
dc.subject.otherparticipatory aesthetics*
dc.subject.otherGuerrilla Games*
dc.subject.othertranslation*
dc.subject.otherintertextuality*
dc.subject.othernuclear politics*
dc.subject.otherend of history*
dc.subject.otherHorizon: Zero Dawn*
dc.subject.otherdetritus*
dc.subject.otherBlade Runner*
dc.titleCyberpunk in a Transnational Context*
dc.typebook
oapen.identifier.doi10.3390/books978-3-03921-422-8*
oapen.relation.isPublishedBy46cabcaa-dd94-4bfe-87b4-55023c1b36d0*
oapen.relation.isbn9783039214228*
oapen.relation.isbn9783039214211*
oapen.pages122*
oapen.edition1st*


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